Formerly ZLM Productions. Currently, a one man team doing all my own stunts, lol. I am a Computer Science Major at Clayton State University learning to master the Unity3d engine. I'm open to collaborating with any other Unity and Blender users on game projects.

Report RSS I'm back in the Game!

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cout << "Hello World!" << endl;

Lol, hey, this is my first blog. I was inactive for a while, but after the minor success of my first Unity game(sort of success, I suppose...some people liked it (>_>) ) and the completion of my first year of Computer Science courses, I'm back into game development full force. I currently have a big (though kind of overdone...actually, over...tried?) project I'm working on right now in Unity. I intend to make better use of my ModDB account and try to connect with my audience.

Also, I'm not an artist. I do my own modelling, texturing, animating, etc. in Maya, but I'm not great or anything. I do pretty fair work, but I just don't have the eye for visual art. When I post some images from my current project you'll see what I mean...but if anyone interested in lending their artistic expertise to graphically enhance my games, feel free to contact me at my email or through private messaging.

Furthermore, I am swiftly learning the C# language and how to maximize Unity's scripting capabilities. I'm currently working on a production level script to sell on the Unity Asset Store. For any Unity users that want scripting tutorial on anything that you see on my sight, I would be happy to share a few of my tricks. I'm open to collaboration and lending my coding skills to others, I would like a spot in the credits through lol.

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