Overseeing game development, schedules, creative and technical development. Arranging beta testers, focus groups, and quality assurance. Responsible for new gameplay mechanic implementation, game scripts, and custom art assets.

Report RSS In need of an Audio Engineer

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I finally got my other programmer, but now I need an Audio engineer. Working knowledge of FMOD would be extremely helpful, as well as any experience in copyright and usage laws (through formal education or experience). Our game is an expansion of Bioware's Dragon Age: Origins, so the compositions will have to be within that genre.

Primary Responsibilities:

  • Work with the Lead Designer to compose soundtrack, sound FX and other audio
  • Edit and equalize recorded dialog and integrate into the game
  • Produce custom scores to add to the overall emotional experience of the game
  • Check out and research on usage for possible songs that aren't made by the development team

Qualifications:

  • FMOD experience, or other sound editors
  • Good communication, easy to get a hold of
  • 5 or more hours a week to devote to the project
  • Creativity and collaboration skills

Get in touch with me if you're interested, jules@lessthanthr33.com, link to any examples of work you may have.

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