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Report RSS Finally started working on the soviet AI.

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Now that I'm done taking a break from making AI, I'm gonna begin to work on the last part, Soviet AI.

Changes will be massive for the Soviet AI as well.

Once I finish the improvements and test them a bit, well... The 1.02 update will be ready for release!

So let me explain how long this might take me to finish.

If I work on it as fast as I did for the allies or japan AI's, it'll be in the final testing stage.
I've been very open yet secretive with the update, I haven't said how many new personalities will be in the game, or what each personality is capable of.
Or even how I came to make these personalities.

So altogether, if I'm putting in the work at my usual pace. The release of 1.02 could be within 7 days time at the latest.

I work extremely hard and fast when I want something finished.

So to explain more about what I have left to do let me, well... explain.
With both the allies and japan AI's I needed to make my AI better with attacks, and strategies.
I also had to make the AI capable of being versatile with the units they use for attacking.

The method I am using to make my improvements is a simple one.
Basically I make a brand new AI, borrowing only certain things from my superior AI.
I use this new AI and make different approaches to many ideas I had in the past and see if I can improve on them from a fresh start.
I also proceed to add new harassment tactics and improvements upon old harassment tactic ideas.

And finally, I make sure this AI can beat the original, Warren, Giles, Shinzo, Kenji, Moskvin, Oleg.
I do this because, once upon a time I made my superior Shinzo, fight the original Shinzo.
The original shinzo won 2-1.

Because of that, I now make sure my AI is capable of outsmarting the original AI before importing the changes into the entire superior AI mod.

Because, in the 1.00 and 1.01 versions of superior AI, the AI were more of a refreshed AI. They were different, but not entirely better.

In 1.02 the AI are based on improvements that made my AI better than the original, so you can count on a better challenge from my AI mod. But for skilled players it still won't be enough.
Trust me, I know that and I hate it too.

To get the best out of my AI mod, play on larger maps and don't rush them.
Anyways, hope some people are looking forward to the update.

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