Hello there, friend.

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Guiboune
Guiboune @ What price is the sweet spot for indies?

honestly, from a customer point of view I would have voted $6-$10 but from a developer point of view this price is not enough to live and continue developping the game, except if the game becomes super popular.
the indie games I most appreciate mostly all fall under the $21+ category

Good karma+23 votes
Guiboune
Guiboune @ If you are working on your own game(s) are you going to work for an official developer team in future?

you should have added "yes" because "it's a possibility" sounds like a maybe...
for some people, it's their dream to work at Epic or Ubisoft, they're just making their own games to get experience

Good karma+7 votes
Guiboune
Guiboune @ How big is your dev team?

working 2-4 because we can't afford to do it all alone. deadlines

Good karma+1 vote
Guiboune
Guiboune @ You prefer game levels to be

Hand-made for now.
Procedurally generated in a near future ;)

Good karma+4 votes
Guiboune
Guiboune @ Mind Controlling in Son Of Nor, New Rewards, Kicking it forward

how the hell does this devil machine work o.O
it is indeed very awesome !

Good karma+3 votes
Guiboune
Guiboune @ Tutorial #2 - How to use weapons

The most intense accent I have ever heard

Good karma+1 vote
Guiboune
Guiboune @ Cubic Chunks

hmm honestly guys you seem to have no idea the work it takes to develop a game. The team currently behind minecraft have meetings, they fix bugs (which the mod creators do not do), they communicate with the community to know what needs changing, they are updating the entire engine, etc.
stop hating on what you don't seem to know ;)

Good karma+9 votes
Guiboune
Guiboune @ Henley

hey Henley, think it'd be time for a new poll ?
Indiedb.com
:P

Good karma+1 vote
Guiboune
Guiboune @ Primal Carnage Beta Launch & Pre-orders!

omg dinosaurs. me so wanna play that :3

Good karma+2 votes
Guiboune
Guiboune @ MyCraft 3D

you do know that adding stuff will make the game more demanding for the computer right ?

Good karma+1 vote
Guiboune
Guiboune @ Selling in game items: Why do some companies hate it?

The reason is simple enough why companies (but mostly people) HATE selling or having to buy in-game items for real money... Most of the time, a game has things you can buy with virtual currency, duh. But, to make more money, companies implement real-money items. But, why would players use real money to get items when they can get items for virtual currency ?
That's why developers often overpower items bought with money to give players an actual reason to buy things.
And that's what ruin everything.
ie. "Hahaha I have now played 50 hours of that game and acquired most of the best items!"
"I'm 12 and you're noob, I bought stuff with my mom's credit card and it's better than all your stuff"
also, it's a downer most of the time. If people paid one time for the game, why would they pay again to get stuff that could have been implemented free of charge ?
I understand developers gotta live but that is definitely not the good way to go.

Good karma+3 votes
Guiboune
Guiboune @ Main Menu

Neat !

Good karma+1 vote
Guiboune
Guiboune @ 3d snake crab

awesome !
are you planning to make all sprites 3d sprites ?

Good karma+2 votes
Guiboune
Guiboune @ The Carrot, The Stick, and The Energy Tank

well personally, I rather go left or right all the way, that way I will eventually get to an exit; except if the exit is in the middle, which is pretty rare.
anyway, nice article ! even if I don't agree with all of it ;)

Good karma+2 votes
Guiboune
Guiboune @ Henley

Hey Henley,
I see you are an experienced member of desura/indiedb and I just have a question : how can one get the "badges" saying like 3d model/audio/gfx underneath the profile name and image when posting on the forums ?
been looking everywhere and can't seem to find out how :P
Thanks !

Good karma+2 votes
Guiboune
Guiboune @ Drift Pool | Announcement

Soundtrack available here for free !
Oceloax.bandcamp.com

Good karma+1 vote
Guiboune
Guiboune @ Towns 0.45 preview

aww yeah

Good karma+1 vote
Guiboune
Guiboune @ ARKA

oh my god... sooooo beautiful o.O
tracking!

Good karma+2 votes
Guiboune
Guiboune @ Timelapse :: Arcane Worlds 0.03

oh god... most awesome video on indiedb. can't wait for this game ! :o

Good karma+2 votes
Guiboune
Guiboune @ Palm Heroes 2 Released on Desura

gameplays are not copyrighted up to a certain limit. this limit will change depending on whom judges the differences. not saying this game is bad, I bought it and it is really nice, *as a tribute*. because this game is clearly borrowing A LOT from homm.
I'm just warning, they CAN be prosecuted.
it would just be honest to point out it is a tribute and not a completely original & new game

Good karma+1 vote
Guiboune
Guiboune @ Palm Heroes 2 Released on Desura

this is a different context:
1. their graphics were limited by the technology. this game is intended to have the old-school look of homm II.
2. quake & unreal are indeed both fast-paced first person shooters, but they had different styles & stories. this game & homm are both turn-based strategy games, but they ALSO have the same gameplay, except very little differences.
since both this game & homm don't really have a storyline, the only difference between the two games are the names/assets. if the differences between the 2 products are so little that it takes some study to understand the actual differences, it is considered borderline illegal
take for example a music cover, if a band decides to do a cover of a song & change only one sentence & one note in the song to bypass the copyrights & then sell their song & the original artist acknowledge this, he might prosecute & win, it will be up to the judge's common sense
yes, gameplay can be copyrighted.
oh and please, be respectful

Good karma+2 votes
Guiboune
Guiboune @ Palm Heroes 2 Released on Desura

this game risks a potential prosecution as it seems to be a dodgy clone. the mechanics are the same as heroes of might & magic, even the details like the ressources, the combat system, the turn based days, weeks, months system, unit recruitment & heroes stats & perks are identical. only the names & very little details seem to mark the difference between the 2 games. one can easily mistake the original heroes of might & magic for this tribute.
the game design cannot be copyrighted up to a certain limit, if the heroes of might and magic developer ran into this & decides to prosecute, he might win

Good karma+3 votes
Guiboune
Guiboune @ Palm Heroes 2 Released on Desura

I bought it & in fact, except for the naming of the things, it's very, I mean VERYYYYYYY much the exact same thing.
you should at least say it's "a tribute" not "that's 2 different games"..

Good karma+4 votes
Guiboune
Guiboune @ Palm Heroes 2 Released on Desura

what is the difference between this & heroes of might & magic ? not saying it's a ripoff or anything, just curiosity

Good karma+4 votes
Guiboune
Guiboune @ Gremlin Invasion: Survivor Released on Desura

damn.. that's seems like fun ! gonna buy that for sure when I'll have my windows :P

Good karma+2 votes
Guiboune
Guiboune @ 5 Minutes game?

YAY ! casual rpg :D
I like it but.. maybe more variety in the enemies ? 5 just doesn't seem enough for me ;P

Good karma+1 vote
Guiboune
Guiboune @ Towns

NOOOOOOOOOO
I was one day from the 4 months point ! damn you sieges..
oh & there should be a priorities panel for every citizen, accessible from a cupboard in their room or something.. so that citizens are full time cooks or miners. right now people go mine & when they have mined one block they go cook a bread & go back to mine one block & go back make a bread & so on.. big loss of time..
& what is the purpose of the automatic mode of the wheatfarms & mills ? off seems to prevent the people from harvesting them & on seems to put the wheatfarms on top priority.. I don't get it
ps. your game is addicting. & so fun :P

Good karma+1 vote
Guiboune
Guiboune @ In Game Landscapes (Updated models/textures)

woah this looks awesome o.O

Good karma+1 vote
Guiboune
Guiboune @ New gameplay footage, but a building populant dilemma ...

well if a smaller building makes makes villagers faster & stronger, than even in late game the player still need to do small buildings to have the best ratio but big buildings still have their bonuses.
and if bigger buildings makes faster & stronger villagers then in late game the player can just make big buildings and have a good game.
I'd prefer small buildings in this perspective.
also, have you thought about making the small buildings make villagers longer but stronger & big buildings make villagers faster but weaker or the other way around? :P

Good karma+1 vote
Guiboune
Guiboune @ Towns 0.42 showcase

wow towns is starting to get real interesting :D

Good karma+1 vote
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