Originally only a concept artist, I am now focused on expanding my field of knowledge into 3d. At the moment I can animate rigged characters in maya or xsi, create 2d textures in photoshop and z-brush (including bump, normal & displacement maps) and model 3d props that aren't too complex. I am very committed to completing projects, but its not the same for my internet connection, but I will keep you updated when I won't be able to maintain it. Cheers

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Few it's rather difficult to get funding over here. Pretty much no one believes you when you tell them your working with an international team of talented developers .... for free. Haha, dreams don't pay. On another note, teams positions are pretty hard to find at ModDB, but Epic's forums in contrast feels like a black hole. Wonder who will be making the next video game hit. Enjoy

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