Hi and welcome. My name is Dennis "Duruk" Schenkel. I have been Modding / designing since 1999. Started as Project Leader for SAS Into the Lion's Den (1999-2002) for the Unreal Engine. 2001 Gamepsy Mod of the week. 2002 Invited for Unreal Mod Summit at Epic Games HQ. 2003-2006 Designed and hosted Neverwinter Nights Custom world. 2008 Won Intel® Crysis Mapping Contest in category Creativity (Multiplayer). 2009- till 2010 worked on half hour simulator demo - September 2011 Awarded the second place in the design competition "Think inside and outside the box" (over at Crydev.net) - November 2011 Awarded first place in the "10-Year-Old Brother" Challenge." - March 2012 Awarded runner up in the "Story Telling Level Design Challenge 2"
Posted by Duruk on Mar 12th, 2011
In 2002 Gamespy contacted me when I was the project leader of "SAS Into The Lions Den." ( Sas-mod.net )
I recently found this interview again and Im adding it on the images section for a trip down to memory lane. (Back in those days my Nickname was Major_Error)
Quote1: We bring you GameSpy's Mod Developers Week -- one week of features and interviews with 12 of today's leading modification teams.
Quote2: GameSpy talks with the creators of today's biggest and most successful game modifications about the development process and their latest projects.
Full modweek article: Archive.gamespy.com
We were mentioned alongside mods suchs as CounterStrike and Day of Defeat.
In memory of Jorgen "Zanman" Orberg 1970 - 2008
Concept and Texture artist of SAS Into the Lion's Den
( Mobygames.com )
And later on we were contacted by Konami who wanted to create a game inspired on our mod: