I'm really happy to annnounce that I have won the "10-Year-Old Brother" Challenge.
The goal of the competition was to create an Underwater City with a Battletower of 5 boss levels.
The punch line is that it would be judged by a bunch of 10 year old, so it had to appeal to a certain age group.
It was the first time I joined and won a competition that was intended for multiple game engines and where proffesional level designers where allowed to participate as well. While most of the entries where created with the UDK engine, mine was the only one created with the CryENGINE3 .
Final results:
1st place: Duruk
2nd place: Thrice
3rd place: Moutrave (Level Designer from DONTNOD Entertainment)
I also want to point out the great entry from Warren Marshall (Level Designer from Epic Games) who sadly didn't had the time to complete the entry within the 22 days timeline.
Here are the judges reaction on my entry:
Kids wrote: "Video really sold this one with the kids, going from only a single vote before viewing the video, to being a favorite afterward. They really liked the different bosses and were impressed by the details they noticed after looking at it longer (like the helicopter crashed into the side of the building)."
Background Story:
Global warming caused by an alien invasion flooded the earth. The surviving humans have fled into the mountains or are living in cities made from ships. Our hero arrives in a submarine and its your task to finally get rid of the 5 Alien bosses and save the earth before they attack the last surviving humans. After you defeat the first boss the second boss spawns on the second tower and so on.