My name is Chris! I come from the land of snow and losing sports teams, that's right Buffalo,NY. I've been working on game related projects off and on over the last 12-13 years. During that time I have dabbled in: Level Design,3D Modeling, snapping pictures of random things in the real world to turn into textures and anything game related that jumps out at me. I enjoy Tim Hortons Coffee as it fuels me up for long hours of game design/development. Some of my favorite Genre's are: Sci-Fi:Anything space related catches my attention. Suvival Horror: Gotta love Resident Evil series! FPS:Half-life was the first game I ever made a room AKA a box! Strategy:AOE,StarCraft(Who knows how much money blizzard made after my cd-rom shredded 2-3 copies of my SC:BW) MMORPG:Ultima Online was my obsession once(Stupid T.N.L.= Trammel Newbie Looters) I am currently working on my game Crazy GoldRush:Dredging by myself which at times can feel like a lot of work. Don't get me wrong I love it!

Report RSS ZombieCade! 0.0.2 Alpha

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Awhile back I was working on a test project to see what the capabilities of the 3DS's browser were.

The result of which was ZombieCade!

So I decided to do some small updates to it. Some of which was this guy. I call him Mr.Meltdown.

ColoredGMGun2

Also updated:

  • Zombie sprites (now with basic animations)
  • Grass sprite(sucks but it fits my style more)
  • Road sprite(sucks but also fits my style)
  • Added Bubbles around the Health and Kill counters to increase visibility.
  • Added Barricades(I guess I made them a year ago and totally forgot till now
    • Will block zombies from seeing player allowing him to regroup for an attack.

So nothing too major, but it's long overdue. Besides my motivation gave me Mr.Meltdown so Rock On!

Feel free to try it out at Game Link: ZombieCade!



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