After 9 years of working for everyone else, I am trying to go out on my own. The games I've thought up over the years now have to come out for everyone to enjoy. Hopefully I made the right choice.

Report RSS Still truckin'

Posted by on

Well, the screens in-game are not from Unity. We decided to go to UDK, which I am very, very, very happy about. I like Unity and all, but most of my career has been with Unreal and it's technology. I like the pipeline and I like the results. And the kind of game that Burn is, it will fit in UDK very well. And YES I understand the lic terms for UDK and I could care less.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: