We're going as forward as we can on the levels. I may jump in and model a enemy mech or two from the conecpts we have. The level itself is pretty much done. Just lighting. Freaking Mac Mini is slow as hell when it comes to lightmap baking. I took some screens on the way to work today, but realized I had debug text on there. So after I get level lighting down and spawn points where I want them, I'll post some screenies.
And I hope to get the first boss mech done by next week.