I am an indie game developer and owner of Broken Helmet Entertainment, the company I started. I love video games and so it was no surprise when I decided this is what I will do for the rest of my life :) Drop me a line whenever, I'm always eager to learn something new, and talk shop.

Report RSS And that is the end of January

Posted by on

Hey guys. I hope you have all had a great week?

It is the end of another week, and the end of a month altogether. So what have I been up to this week?

Unfortunately, it was a super topsy turvy week and I did not manage to get much work done. If you have gone through the last couple of posts, you will notice that they are mostly links to YouTube tutorials that I have been working through. Even still, I am yet to get through them all :(

In brief, I am working towards implementing an inventory system for my game (titled “The Orchard”, because I rarely mentioned it) and in addition, an in-game buy and sell kind of system. In the meantime, I am doing my best to power through all these tutorials and additional documentation, so that I can inevitably bend (write custom code) this asset to the direction that I want.

Until then, I do not have that much to write about in that departement, and will ask you all to be patient until I start getting into it good and proper :)

A wrap up of the month

I suppose it would make sense to state all the things that I managed to get done this month, in case someone is just joining us. Here we go:

  • Created and fleshed out quite a bit of the full body, first person controller, including a script to lock the camera to a position representing the eyes and follow this position, another script to work out animation events representing footsteps and playing the actual footstep sound, and in addition, recognizing the surface the player is currently on.
  • Basic animation of the character, including walking, running and sprinting, jumping, crouching etc and their respective blend trees and layers in the character controller.
  • Initial work on the in-game inventory system. (CURRENTLY)

More to follow…

P.S.

For the more avid followers of my blog, you may have noticed that its theme seems to keep on changing every other minute. Sorry about that, but the previous one that I was using did not have video support, and a bunch of my posts went missing. So I got this new theme, and I am in the process of customizing it; therefore, expect a bunch of changes now and again, until I get the colours and such just right.

P.P.S.

Isn’t it awesome how this month is ending? 31st on a Sunday, 1st is on a Monday. I don’t know why that makes me so happy \(^.^)/

I suppose it is O.C.D. things…

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: