My name is Shiloh Steinhebel and I am a graduate of the Art Institute of Portland. My focus as a 3D Artist is towards 3D texturing and 3D modeling in low- and high-poly (props, objects, and hard-surface - some organic). I also focused on digital painting and photography used as reference material, textures, and concept development. My proficiency in software includes Photoshop, Maya, 3DS Max, Mudbox, and Zbrush. I am also proficient in the use of Microsoft Windows, MacOS, Wacom Technology, and various photography equipment.

Report RSS That's right...I'm back.

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It had occurred to me that I had been missing out on a significant opportunity here at ModDB and I had...slightly...forgot about this site. A lot has gone on since the last time I logged into this site though...so I'll update.

The most recent and significant news is that I recently married to my fiance of three years. We married on July 25, 2011. We are happily married and living in our own apartment in Independence, OR and she has a wonderful job in her new field of study of pet grooming.

I also graduated from the Art Institute of Portland with a BFA in Game Art and Design in the beginning of 2010. Unfortunately I do not have a job in that respect yet, though I am currently working Freelance as a CG Artist and Photographer for those in need of my skill set.

Perhaps the saddest information of all is the passing of my father last year. While I wish it were otherwise, my father committed suicide due to apparent financial stress that both my mother and myself were unaware of. Sadly, I was the one who found him. But despite the grief and stress involved, my mother has since found a new house to move into that includes a larger two-acre lot.

Despite the roller-coaster ride of issues, crap, and god-sends, life is good. My skills as a CG Artist have drastically improved since my experience in school and with my constant improvement of my skills and portfolio. Soon here I will be revising my portfolio of artwork here on ModDB, as I've been working on a commission for a fellow 3D Artist on Deviant Art, re-creating props and weapons from the Fallout universe.

In addition, my professional portfolio website is also active, visible at Shiloh3d.com. A complete listing of my portfolio and archive is available to view on this website.

In essence, I am offering my skills as a CG Artist to any mod developer requiring a 3D modeler and/or texture artist.

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