Born and living in France. Graduated from the Fine Arts School of Orléans. Graduated from the Computer Science University of Paris V. Primary Skills in 3D modeling & CG Lighting / Rendering. Secondary Skills in development (C/Script), in both Shader and gamedev area. Awarded in 2004 by the CGTalk.com Choice Award, by the 123D Master Image Award, author for the CG Reader Project on CGNetworks, featuring 2 pages of artwork in the book “3D Toons” by Steve & Raf Anzovin / Ilex Press ltd. Now active member of Harfang3D team.

Report RSS FPS Mockup with the next gen engine

Posted by on

Very very very WIP. Some rocks are flying, the video capture slows down the PC, but I'm quite happy as it's nicely coming along :D

The video currently features :

  • Realtime dynamic shadows
  • SSAO
  • Bloom
  • Physics
  • Terrain generated with automatic LOD
  • Various other post process....

... and absolutely 0 line of code to get this working :D

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