Indie dev with a dream! Lead Developer of Craftlands Workshoppe, Shoppe Keep, Craft Keep VR, Shoppe Keep 2

Report RSS Rehashing old work

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Hey hey! Posting once more. Trying to get some rest from the inventory system as it is already very big, how we coder's rest from coding? - We code something else, so i took apart my LD #31 Jam game Beneath Crystal Mountain Link: HERE and reworked the combat and movement, have added ranged combat, and now i just attack the stuff in front of the character (Added a FOV mesh for you to see where is the range) instead of just browsing trough stuff that are in the collider. All of this is highly WIP and placeholders, I am trying to make an adventure game that has been bugging me for a few years now, maybe this year is the year it will see light? Well at least an alpha of it, OK prototyping phase, well any progress is progress.

Reworked Framework
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