Indie dev with a dream! Lead Developer of Craftlands Workshoppe, Shoppe Keep, Craft Keep VR, Shoppe Keep 2

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Been away for a while, the reason being being swamped with my day job and coding projects at night. Onto some updates, a somewhat "contract" work is going slowly as we are waiting for some people to start pulling their weight, and noticed some stolen work, so that put us back a few weeks in development, as some of our "Team mates" thought none will notice if they just used other people hard work and presenting it as theirs. So while we are getting back on track, i had more free time to work on my own secret project which is going along nicely, and just remembering how the prototype looked back a few weeks ago, and how it looks and plays now, is just glorious to see, this actually brings me to the point of why i got a blog post without any images? It's very unlike me is it? Well because i am very excited about this project, and if i cant post any gameplay or screenshots for anything else until i can strongly say to myself - I can show this to people. For now most i can say is that there are some games fitting a similar venue like the one i am developing now, but there is more depth, and the testers who actually got the alpha on their hands say that at first it sounded strange, but actually playing it, the gameplay was strangely satisfying, and that they see a potential for it. And this blog post is an opportunity for me to look for another artist to make simple models and or textures. If anyone got some spare time, message me, and we can talk all of this over!


Have a great day fellow game dev's.

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