Today I want to show you all a bit about an Inventory system i've been working for a hush-hush project, as well as one of my Untitled private (for now) game, I even think of releasing a framework of it to the Unity asset store. What we see in the GIF below is me just moving items from slot to slot and having 3 special slots that only accept item type "Bag" which then sees how many slots a bag gives and adds that much to an empty bag slot, making this a dynamic inventory system in which a player may find different bags around the game world and equip them to better their journey etc. Still more stuff to do, but im pretty happy with what I got so far.
Development continues
Posted by Arvydas_Zemaitis on