I can't call myself a honorable person, in fact I can safely call myself the least honorable person in the entire history of humanity. A young developer living in the middle of nowhere. Shares left political view, likes to talk about philosophy, even if other people don't want him to talk about philosophy.

Report RSS My first mod.Is it a good idea?

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For my first progect i will make a port of valves portal based on the quake engine.
The main focus of this mod will be porting portal to the nintendo DS.
I know i'm not the first person on this site who is trying to port portal to the quake engine.But i know i'm the first modder trying to do this on the DS.
As if this is my first mod i need help.I have learnd the basics of of mapping and modeling and texturing.
One of the biggest problems i have is coverting .MAP files from BSP mapping programm to .BSP files.I cnow there is a coverter bild in the programm but i dount know how to use it and i cant find any tutorials on the web.
And the DS limits are kiling me!!!I have to count erery poly in the level and it's geting wery anoing.
SO if you like this idea you can always joyn my team.We really need a coder.
p.s:sorry for the grammar.
p.p.s:as it is a quake mod i will be able to port it to the wii or a psp but i dount own one so i will having problems with theat.
P.P.P.S:MOstly i will copy olnly the pussles form te origional game and i will add some textures theat will make levels look more like the levels in the ones in portal.I will not copy all the content from portal becaus thet will be eligal.

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PeterHat Author
PeterHat - - 731 comments

I doubt everyone will want to comment here -_-

Reply Good karma+1 vote
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