This member has provided no bio about themself...
Man, I'm sorry made the mod with my bright-less monitor :)
have this installed "Firey Explosion Mod 2.6 mod by Luxor144" before installing my mod for the effects. (smoke trail , dirt impact. water splash, snow impact , etc)
not sure whit the new version of total mayhem but it works on the old one, I'll look into it.
This is made for the Steam version not FAF.
_GameColors.scd is the file responsible for this just remove it. Done! colors are back to default.
Its different on every monitor so I'll try doing something about the LCD brightness.
Sorry dude I'm a digital artist not a coder .
Ok friend let see what I can do help you, first for the nuke problem my mod dose not effect the any nuke or game mechanic bug is related to the firey mod see here: Moddb.com
Second _gamecolors.scd is a addon dose not come in the vanilla game its from some korean site I found make the faction color in multi player look better but that optional. My mod is well tested on the Steam version and the installation is easy, the mods folder needs to be next to the gamedata not in it , it does not come with the original game installation that's why I made it instead of saying just make it yourself .
Also look at this Moddb.com
FA, the vanilla game is not supported by the fire mod so I did not make a version for it ,but, if you get my man Luxor to make a SC1 version i cam make a SC1 version of this mod.
Download692.mediafire.com This is simpler. Its the campaign mod link m I do not have the rights so get it from here. Installation is simple just extracted in the game folder (gamedata to gamedata), Have fun!
Faction colors are more saturated. If you remove it will look more colorful and out of place.
No , because FAF people complain about it.
that's because of the Shader Tweaking by Karottenrambo mod try removing it
Hmm... needs more smoke :)
The version in the video is running the Firey Explosion Mod 2.6 Beta by Luxor144 and the
BrewLAN 0.4.4 beta by Balthassar.
Ajuste you.re LCD or don't play it it differs on all monitors. Think about it , the desert is just a ocean of glass and sun light makes thing hard to see.
Gamedata/textures.scd >>> textures.scd\textures\particles
cloud_alpha_01 >>> cloud_smoke_alpha_19
You are welcomed.
Hmm ok. Lets see, are you using the latest steam version fo the game ? or maybe some mods that overlay the mod config? UUU I know have you deleted some game files by mistake?
Better yet have you talked with the mod author ?
Answer the questions and you can win a solution to your problem.
Yes get Supreme Commander:FA
Yes if you have you're backup just place the original env.scd file in gamedata folder.
Good idea XD, I just need to find a guy that can make a video on it like a showcase or a mod review.
this is a test for the 4th D mod re-skin this will impact all fire tipe explosion for all units.
Its ok man, please enjoy my work and have fun.
amm dude its a re-texture not a mod it replaces your texture. Amm the only mod is the one i recomand Firey explosion.
Note with this mod on you may encounter a small contrast bug for the Aeon o some maps. This is a mod not made by me and the mod author abandoned it so there's no fix.
fully tested, no problems.... well for me on the full steam version at least.
If you can't do the mesh.fx just download the addon ty
gamedata/effects.scd replace the mesh.fx file
To get the effects I have added the Shader Tweaking by Karottenrambo in a small file that you need to add it manually in the effects.scd file.
Because I'm still playing it. :)
Nice man so how original are you?
all mods and vanilla version are using my textures if you had played the game u had seen the differences.
English plz I am romanian but I'm a Capitalist romanian not a Communist romanian sorry
So a Philippic knows more about japan? ok mr.Japan lets see your mod..
this is an fictional army it isn't historical or real. If i don't like it go build your own mod and stop complaining.
That is not from the texture that is part of the programing but Luxor144 sad that updates to his mod are coming soon and I'll look into it.
put it in the generals dnd generals ZH main folder like GeneralsZH\Art\Texture\ ok its easy remove, just delete