I'm just a guy who grew up playing too many video games and listening to too much metal. Hoping to be a writer, actor or software programmer, whichever I suck at least.

Report RSS July Anarchy Prologue post-mortem

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Well it's been a long time coming, but July Anarchy Prologue version 1.2 is finally finished and is awaiting authorization on moddb.com.

Included in this version is a mod that has practically been rebuilt from the ground up, adding all new gameplay mechanics such as the Adrenaline System, which completely changes the way the game is played, weapons such as the Rocket Launcher, a tough-to-reach alternate ending, new challenging objectives, and a scoring system, and much more.

So what now? Well, for the foreseeable future, 1.2 will be the last major update. If I get a lot of bug reports or if there's particular demand for a new feature, I may do a 1.3, but it won't be the monumental leap 1.2 was.

What I'd like to focus on instead is my next NWN mod, "Static". To be honest, I'm more excited to work on Static than I ever was on July Anarchy Prologue, partly because I didn't always intend for JA:PR to be a public mod and partly because Static is already turning out amazingly well. Like July Anarchy Prologue, Static takes NWN in a new direction, this time as a survival-horror mod in the style of classic Silent Hill and Fatal Frame games.

I'll still be paying close attention to July Anarchy Prologue, updating the scoreboard, listening to feedback and of course giving you guys news on the progress of the novel this mod was originally a visual model for.

Whether or not I continue the July Anarchy series in game form is up in the air right now. The next chapter would be a very ambitious project, and I don't think I can do it on my own. It might not even be possible in the Aurora Engine. Time will tell, I suppose.

My hope is that July Anarchy Prologue will have enough longevity to help spark new interest in NWN modding and we end up seeing more mods that take advantage of the incredible amount of content the D20 Modern and CEP teams worked so hard to put out. If Doom is still ripe for modding after almost twenty years, Neverwinter Nights should stick around for a long time.

So enjoy (or despise) the mod, give me your thoughts, and have fun!
-JM

"My name is Alexander Virgo Meda, and I'm about to beat the living piss out of you." - Alex Meda

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