Add job Report Source engine model creators & texture creator/mappers at The resistance mod team

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Web/Other located Anywhere.

Posted by The resistance mod team on

Planning to make a team and a mod email me if interested.
hopefully decent skill level, however still contact me if you are a beginner and are interested.
If you do not know how to compile models for use in the source engine, you will probably have to learn, however may not be necessary if you can find another mod team member to do the compiling for you. texture creators should hopefully know how to map them and export them to vtf & vmt format files.

if you aren't working with a texture while creating a model, you should send a message directly to me, if you need something specific, such as a texture for an object or props.

Remember this mod team has only just been created so there is only a small amount of people in it, so some requests might take some time.

here's some info on me. My name is Malachi I am 18. I am planning on getting a mod team started, I can type somewhat proficiently in c++ and I am rather fluent with map editing software.

our starting mod will probably be based in the legend of Zelda universe, because of some person encouraging me to do this. So your job will be to try and make maps based off of the ocarina of time. I will probably assign you a specific area to recreate. however there will be additions to the world created e.g possibly a barracks of sort.

Also the modteam name "The Resistance" is likely to be changed just needed something to go by for now.

To Apply

send me an email at eliteknightfellowship@gmail.com