Add job Report job Source Engine Level Designer [Nox Aeterna] at Skullhead Design

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Location: Anywhere - Looking for: Level Designers

Posted by Zay333 on Oct 31st, 2012

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Nox Aeterna is finally getting into full development and we need another level designer to help make it's world a reality.
You can check the mod's current progress here: Moddb.com

You're task will be to create levels based on concept art and level descriptions.

Requirements:

• At least one finished map
• Strong foundation skills (knowing the ins and outs of Source, etc.)
• Well-organized data management
• Teamplayer
• Past work to show

Bonus:

• Strong skills in 3D art
• Experience in Photoshop
• Experienced with Source modding
• Online Portfolio

Your Task:

The main task you are going to have is to create full levels from basic geometry to implimenting VFX and soundscapes. Our concept art and level descriptions will aid you throughout the process of development.

To Apply

Please, get in touch with me via E-Mail (planinek.nejc@gmail.com) or add me on Skype directly (nejcplan) to discuss further details in a personal interview. You can also send me a private message.

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