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Programmers located Anywhere.
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An experienced C# game programmer (preferably with MonoGame experience) is required for an upcoming game that will launch on PC followed by other platforms.
XenoForce is a top down shooter where players battle demons and aliens through industrial, claustrophobic environments with enemies that will surprise and overwhelm the player. Levels are fairly short, increase in difficultly, and are randomly generated. The entire environment is deformable and can be destroyed/created. Random weapons are found throughout level and secret areas.
The engine has been written to generate a lot of real-time lighting effects, particle effects and includes a unique LOS system. Networking has been written in and co-op, PVP modes will feature. Current areas for development include AI, GUI functionality, map/level generation & progression, weapon/item systems.
This role will be suited to someone who can help shape the game, think about gameplay mechanics, suggest changes and help design alongside programming.
Send your details over to firstname.lastname@example.org. Please include your experiences with game code and any links to example work you may have.