Add job Report Network Programmer - Mark of the Beast (Unity3D) at HyperBIT Entertainment

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

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Posted by HyperBIT Entertainment on

Brief Introduction

My name is Daniel Butler, I am the lead developer and a programmer on a very exciting multiplayer survival horror project which is for now called 'Project Beast'.

Development has been going on for about a month by a dedicated and small team. We are looking for programmers with real talent who can put their much needed networking skills into action!

What will you be doing within the team?

Since Project Beast is a Multiplayer only game it is very important that we have networking in place and working from an early stage. As the network programmer you will be in charge off...

  • Creating a Lobby System.
  • Adapting the code we have currently to work in a multiplayer enviroment.
  • Optimizing netcode.
  • Consulting with the Lead Developer regularly

It is essential that you have the following skills...

  • Knowledge of either C# or JavaScript.
  • Experience with the Unity Editor.
  • Well spoken English.
  • Networking Knowledge (Ports, IP Address types etc)

Our ethics

I created HyperBIT Entertainment with the vision that all people working on the projects would be treated as equals. That is why all members will receive equal credit and recognition, access to the developer forums, huge creative input and shares of profits as the project will be commercial!

Final Words

We really hope you will consider joining HyperBIT Entertainment. Project Beast is an exciting opportunity for you to develop your portfolio, meet new like minded passionate people and make something you can really be proud off!

To Apply

Our current domain is down for maintenance so please for now send all emails and inquires to

Hope to hear from you soon!

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HyperBIT Entertainment
HyperBIT Entertainment Developer & Publisher