Add job Report LUA Coder for COH2 mod "Wikinger: European Theatre of War" at Wikinger: European Theater of War Development Team

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Posted by Wikinger: European Theater of War Development Team on

We're in need of a LUA/scar coder for our COH2 mod - Wikinger: European Theatre of War!

There's a misconception among the COH2 modding community that the tools are too restrictive and it's not worth modding, we disagree and have a mod that is proof of this.

Our current coder at the moment has done a ton of work but is now quite busy with IRL responsibilities, so we're looking for someone who can work alongside and/or without him. The groundwork has been laid, we're after someone who can continue this work and also potentially develop some of our other ideas further.

We've implemented custom UI, non-linear tech trees, the AI has been tweaked to be very aggressive (a little too aggressive in some cases).

The sorts of jobs we are needing to be done are:

- As each doctrine is modded (1-2 per month) a new tech tree needs the UI coded into the win condition pack. This is the most important task!
- AI Tweaks, some can be done in the mod tools which we will handle, others need to be adjusted at a code level.

- Game mode development - we have a few ideas that we would like to develop to add to our current stable of game modes - if this is of interest to you there's an open buffet of ideas to play with.

- AI development - as stated earlier some of our AI needs tweaking, other factions seem to need a shot of adrenaline! If you think you can help, we'd love to hear what you have to offer.

Looking forward to hearing from you!

To Apply

Send your expressions of interest to wikingeretow@gmail.com

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