Add job Report Looking for full-time Unity Game Engineer at INT by Starboard Games LLC

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Programmers located Anywhere.

Posted by Int-game.net on

INT is a roguelike turn-based Sci-Fi RPG with a strong emphasis on exploration, dungeon crawling, character customization and story-telling.
The game tells of the protagonist's journey through a war-torn world featuring procedurally generated levels with fast-paced combat against hordes of enemies.
During the player's journey there will be a wide variety of quests to complete, companions will join the course for various reasons, multiple factions are also open to be sided with for loot, lore, or simply mayhem.

It all looks pretty on paper... we need an Unity GAME ENIGINEER to put everything together into the Unity engine. To be successful in this potion you are expected to be very familiar with the Unity game engine from a coding and game optimization standpoint. Your duties will include:
1. Texture and lighting optimization
2. Lighting and Light Probe implementation and optimization.
3. Runtime loading for assets.
4. Streaming resources.
5. Unity Profiler.
6. Level loading.
7. Overall scene optimization.

To be considered full-time you would need to spend at least 15-20 hours working on the project, as well as the ability to meet deadlines. In return, all profits generated from fundraising and sales will be shared equally amongst all full-time team members.

Please send you application with all relevant documents to the nominated email address.

We thank you for your time and wish you the best of luck,

John Shen
HR Director
Starboard Games LLC

To Apply

Please send your application to: tempest_1703@hotmail.com