This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
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Posted by Stanion Studios on
We are looking for a programmer with C++ and Unreal Engine 4 experience.
You will develop a "splattering" paint system for various landscape regions; objects will freely change texturing between "painted" and "non-painted" states, and characters can clearly see if they are on, creating or entering a painted region. Examples of similar paint functionality can be seen in popular games such as Splatoon's Paint and Portal 2's gels.