This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Location: Anywhere - Online - Looking for: Level Designers
Posted by Ludusarx.com on Mar 16th, 2014
Who are we?
Ludus Arx is a young indie game studio with several projects in mind but currently laser focused on Kuniumi's Quest. Our objective is to release very professional free to play games so that they reach as many players as possible. Our belief is that we do not sell games but emotions and experiences.
What are we working on?
Kuniumi’s Quest. A multiplayer tower defense game to be released either on (PC) via Steam and/or (mobile) Android. The game story elements take place in a fictitious land where the heroes of this era fight for power, knowledge, riches, freedom and vengeance. Each hero works for a patron which uses the hero’s skills to gain victory for their side. This story is of course a “stub” and needs more deepening.
Why do we need you?
As our designer you are responsible for creating, prototyping, implementing and balancing gameplay and features. You will essentially will rule over the mechanics of the game.
You have excellent knowledge on the free to play pricing model. And you know how to deliver experiences that players want to pay for although the game itself is free. You know how to deliver emotion and excitement.
You will work closely with programmers for your mechanics are what translate into fun which later ends in the code. And your vision will guide the artists for the true visual depiction of the game.
How to apply?
Send you information to email@example.com
Submit examples of your previous work by:
A link to your portfolio
A link to download your files in their format (non compressed )
Submit your resume
Tell us about yourself and why would you like to work with us.
Be honest and be concise, we do not want a cover letter. We want to see what you are able to do. For your position as designer we would like to see other game documents you have worked on whether academically or professionally speaking (Please do not send us material you cannot disclose if you are under an NDA).
As of now this project has not been funded yet. We are planning on getting funded using crowd funding sites like Kickstarter. But first we need to complete the Alpha. It is best to announce that since our game studio has no cash-flow yet you will be working with and for us as a freelance and your initial payment will be mostly the experience you are able to earn through your own work and effort. However, we can agree on a satisfactory payment you will receive once we turn a profit from our games.
Send a resume to firstname.lastname@example.org