This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Programmers located Anywhere.
Posted by Asteroid Arts on
Asteroid Arts are searching for enthusiastic individuals to join our Gameplay team. As part of the team, you will be working directly with designers and animators creating world-class gameplay mechanics. This is a highly creative role where you will have the opportunity to influence core parts of the games we create.
As a Gameplay Programmer, you’ll be expected to have a good grasp of feel. To develop world class features a keen eye for qualitative issues is essential.
>You will be working on the animation side of character mechanics, such as locomotion, cover or combat - This involves working closely with our animation team to implement code systems and animation blend trees to realize the vision of the game directors. This will be an iterative process with continual reviews where we tune and polish features to produce the best combination of realism and responsiveness.
>Games programming experience.
>Experience with Microsoft Visual Studio.
>Experience in Unreal Engine 4.
>Solid C++ programming skills.
>Strong math skills, knowledge of vectors, matrices and linear algebra.
>Excellent problem-solving ability.
>Great team communication skills.
>Passion for playing and creating cutting-edge video game experiences.
>Ability to work with a high degree of self-direction and motivation.
>Able to prioritize and multi-task.
>Creative nature with strong problem-solving skills.
>Work well in a team.
>Be a team player.
>Be approachable and listen to what people need and want, both from other disciplines and within your own team. Especially from the Lead of said department and the Creative Director.
>Be able to communicate your ideas and vision to the team.
>Have excellent social and communication skills.
>Be able to resolve conflicts and solve problems.
>Be creative and innovative.
>Be composed under pressure.
>Have access to either Facebook, Skype or Discord (Preferably Discord).
>Game experience preferred.
>Extremely familiar with the Unreal Engine 4 workflow and menus.
>Professional experience in the game industry (NOT REQUIRED).
>Strong technical background with the ability to grasp new programs and systems quickly would be an advantage.
>A degree in computer science or equivalent.
>A vast knowledge of games programming experience.
>Preferably worked on at least one released title.