This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Artists located Anywhere: Toronto, Canada Pref.
Posted by Protoplasm Studios on
Here at Protoplasm Studios we've just started production on our launch title code named "Starfall". What can be said about the game thus far is that it's a 2D low poly stylized fantasy rogue-like where you take on cosmic monstrosities to reclaim your home and seek redemption for what you've inadvertently caused.
What we're looking for is a 3D Environmental Artist to create low poly environments for the world of Starfall.
We would like someone with experience creating low poly models and arranging scenes in 3D space to produce 2D painted backgrounds. Environments include forests, ruined cities, caverns, the coast line, and more.
We're developing this project in Unity, we've got another project in the works as well on UE4 but that will go full burn once "Starfall" is due for release.
You'll be working closely with our Creative Director to build the world of Starfall in a breathtakingly beautiful and astonishingly simple and clean art style which will be revealed to successful applicants along with the revenue sharing structure upon release.
Everyone here at Protoplasm Studios
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