Add job Report job Animator, tight deadline at EDNA

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Location: Anywhere - Looking for: Artists

Posted by Edna.uk.net on Dec 14th, 2013

We're currently working on our first IOS mobile game, Brian Badger VS Zombie Snowmen from Mars.

We need someone to create animations for our protagonist, and enemy characters, as follows:

Badger (player character)
- 1x walk cycle
- 1x death
- 1x idle

3x Snowmen (enemies)
- 1x movement cycle each
- 1x attack (arm swipe) each
- 1x death each

Our character models are extremely simple, low poly and 'cartoon-like', as can be seen with our main character:

Character development from concept, to 3D, to game

The snowmen models themselves are extremely simple, they have no legs as we figure their movement will be more like that of 'slugs' dragging across the floor.

We're on an extremely tight deadline, as we want to submit to Apple during the week starting December 16th, having lost our initial animator due to other work commitments.

Therefore we are not looking for massively complex animations, these just need to be quick and simple so we can get them ingame and submit to Apple before Christmas.

We appreciate this is a stupidly tight deadline, but if you fancy a challenge, we'd be very grateful for the help.

Thanks
EDNA.uk.net

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Submit an email to info@edna.uk.net, or message us via our Facebook page at www.facebook.com/ednainteractive

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