Add job Report job Animator and Implementor (UDK) at Grabenkrieg Development Team

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Location: Anywhere - Looking for: Artists

Posted by Grabenkrieg.com on Mar 28th, 2013

Grabenkrieg: The Great War 1914-1918 seeks to bring the excitement, intensity and punishing game mechanics of Red Orchestra 2 to the First World War scenario. Initially centering on the western front, the mod will feature locations throughout Belgium and France, however plans are afoot to add content featuring southern and Eastern theaters and factions. So fix your bayonets and prepare to charge!

As a team we are committed to maintaining Tripwire Interactive's lead on historical accuracy in terms of uniforms, weapons, scenario's and maps. We are keeping the Red Orchestra 2 core game mechanics intact, but with the addition of a few twists and features to bring the unique warfare of the 1914-1918 period to the title.

We are searching for a person that can rig models and export/implement his work into the UDK/Red Orchestra 2 SDK. 3dsmax prefered, but we can talk about it. If you know the UDK and just don't own Red Orchestra 2 we can provide a copy of the game.

To Apply

Send an e-mail to recruitment@grabenkrieg.com or join our forums at grabenkrieg.com

Jobs
Browse
Jobs
Posted By
r0tzbua
Related Company
Grabenkrieg Development Team
Grabenkrieg Development Team Developer with 4 members