This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Artists located Anywhere.
Posted by Moddb.com on
- 3D Modeller (Mid to high poly meshes, DAE/MAX/BLEND formats)
- 3D Texture Artist (TGA format primarily used)
WE ARE ALWAYS GOING TO BE LOOKING FOR HELP IN THIS FIELD!
The Continuum mod gets most of its meshes from people who have generously agreed to allow us to use them, not from people within the mod team.
These meshes have been converted from games like Bridge Commander, Starfleet Command 3 and 2 and many others. Some of these games are quite old and the model and texture quality is often appropriately scaled to the limits of the game engine that it was designed to be used with, so we need to have people who can improve these on older meshes or create whole new ones.
We use a mix of Tortoise SVN on Sourceforge, Slack and Trello to organise the mod team. If you are not familiar with any of these technologies that doesn’t matter as we can help you set up. If you just want to model and don’t care about uploading your files yourself then you can simply zip up a folder and send it through Slack or your online storage system of choice.
Those familiar with our mod will know that we are doing monthly updates to Steam so your work will be quite quickly out in the public eye with full credit on all our social media channels. It's the perfect public addition to your resume!
To apply please send a PM to Continuum Corp via the Star Trek Continuum moddb page (There's a link on there)