This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Location: Anywhere - Looking for: Artists
Posted by thefoofighter on Sep 20th, 2013
About the Project:
Voluntary fanbased portfolio project = no pay, sorry.
Supernatural is a game based off but not limited to the TV show Supernatural which is aired on the American Network CW. The Game has its own story line and Characters that permeate the Supernatural Universe. You will play as a hunter who must investigate paranormal occurrences/deaths in an area, determine the type of threat and resolve it with the appropriate weapons. Enemy's will range from Spirits to demons and monsters etc..
No copyright is being infringed, The game is unique in ever manner to the TV show it may from time to time crossover with the series and if this becomes an issue, it can easily be rectified through a few small name changes and references. I personally don't think Warner will have an issue however I am prepared if there is.
A good base understanding of supernatural, its lore and general workings. If you do not know Supernatural you should show an interest in catching up in order to enrich the story.
An interest in or working knowledge of 3D Modelling in packages such as Max, Maya, XSI, Modo, C4D, Blender, Sketchup etc
Knowledge of texturing, rigging and animation not required but a big plus.
Hard Surface as well as Organic modelling also preferred.
Working in the CRYENGINE Sandbox Editor to import your custom models.
Creation of weapons, characters, vehicles and props for the Supernatural universe.
Follow concept art as close as possible.
Create clean, usable geometry that will deform well in animation.
Creation of breakable Archetype items as seen in CRYENGINE.
What we offer:
Exposure via our website and social media and due credit for your work(s). Having a project like this as part of your portfolio can be priceless.
I hope you will considering joining the team.