This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Artists located Anywhere.
Posted by dotBAIT on
About The Job:
C10 is looking for a 3D Modeler to create a variety of models for our new upcoming game Scopophobia.
The game is being made entirely in c# with the help of Unity3D for our engine. The models we will be needing should be ready to import into unity without any problems.
Some models will include the following:
-Outdoor Street Lamps
+ some other small things.
We would like to keep the team to a minimum with just 2 Programmers, 1 3D Modeler/Artist(Textures), and 1 Level Designer.
All positions are non-paid since this game is a concept demo to see how the players will react with it. If it gets positive feed back we will be gin full production on the game and launch it with a set price that YOU will get a percentage of.
Our 3D Modeler will need to be able to do the following:
-Join a Skype call to talk about the game, progress, and ideas.
-Be able to Model nearly anything that we may need, and if needed rig the model for animations. EX: Player/Enemy Models.
-Create textures for either the model you create or other things that may be needed by the level designer, this will include wall textures all the way to ground textures.
-Speak fluent English.
-We (The programmers) will be online most of the afternoon, and we will set meetings about 2-3 times a week and almost always on Saturday.
-Have a since of humor and love what you are doing!
Send a resume of your work with some examples to email@example.com