A group for all people who like Touhou! Talk about Touhou, share your Touhou mods and games, anything goes as long as it involves Touhou games and development!

Post news Report RSS Faction attributes revised and Team bonuses

I have revised bonuses for the four factions. I have also implemented team bonuses in the game.

Posted by on

I have now revised faction bonuses as well as implemented team bonuses in the game. The ones in the features section are now obsolete and removed.

Current faction attributes:


Hakurei Liberation Army:
+ Cheapest of the four factions
+ Excellent production speed
+ Able to build fake structures to confuse enemy commanders
+ Most powerful set of spell cards among the four factions
- Fragile units and structures especially their power plants (Hakkeros)
- Consists of irregular, unruly troops where most of them can aimlessly wander around
- Slow income rate

Scarlet Devil Syndicate:
+ Boasts excellent income rate
+ Excels in melee units
+ Able to build a doll replicator that clones infantry produced from a barrack
+ Contains the best super heavy tank in the game: The Mammoth Tank
- Consumes more power than any other faction
- Lacks air force
- Long charge times for certain spell cards

Luna:
+ Virtually the most powerful faction in the game
+ All units and buildings are well armored
+ Contains the best ranged infantry in the game
+ Able to build a forge in order to make self-regenerating armor for units and infantries.
- Defensive structures are not available until the last tier
- Expensive
- Long production times
- Lacks anti-air structures

Kappas:
+ Boasts excellent power
+ Excels in vehicles and tanks
+ Certain units and buildings have the ability to cloak on the battlefield.
- Weakest set of spell cards among the four factions
- Defensive structures are not as powerful as other factions'

Team Bonuses:

Hakurei Shrine:
- Build times for all units are 30% faster. 10% faster for buildings and defensive structures
- All Buildings are 15% cheaper
- Defensive structures are 10% weaker
- Nets 7% less income from refineries and mills

Forest of Magic:
- Infantry and vehicles are 5% faster
- 5% better weapon strength
- Rate of fire (weapon cool down) reduced by 5%
- Infantry and vehicles have 10% less health

SDM:
- All buildings are 40% stronger
- 10% better weapon strength
- 10% more expensive for all units and buildings

Chireiden:
- Infantry cost reduced by 25%
- Infantry units are 10% faster
- Infantry units takes 15% longer to build
- Rate of fire (weapon cool down) increased by 5%

Eientei:
- All units' speed increased by 10%
- Nets 5% more income from refineries and mills
- 15% weaker weapon strength

Lunar Capital:
- 50% better weapon strength
- All units are 5% more expensive
- Rate of fire (weapon cool down) increased by 15%
- All units take 5% longer to build

Kappa HQ:
- All vehicles' armor and defensive structures are 30% more durable
- All vehicles' speed reduced by 25% except Yakugamis
- Defensive structures takes 10% longer to build

Moriya Shrine:
- All infantry units have 15% more health
- Defensive structures are 10% cheaper
- Nets 5% less income from refineries and mills

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: