June 28
Items
The drop rates for high-end items (items level 61-63) have
been increased for Acts III and IV of Hell difficulty and Acts I – IV of
Inferno difficulty:
The new approximate drop rates are as follows:
Hell – Act III and Act IV
Lvl 61: 13.9%, up from 9%
Lvl 62: 3.45%, up from 1.9%
Lvl 63: 0% (no change)
Inferno – Act I
Lvl 61: 23.9%, up from 17.7%
Lvl 62: 12.6%, up from 7.9%
Lvl 63: 4.8%, up from 2.0%
Inferno – Act II
Lvl 61: 23.3%, up from 18.6%
Lvl 62: 18.6%, up from 12.4%
Lvl 63: 9.3%, up from 4.1%
Inferno – Act III and Act IV
Lvl 61: 27.1%, up from 24.1%
Lvl 62: 21.7%, up from 16.1%
Lvl 63: 16.3%, up from 8.0%
Bosses
Bosses are now guaranteed to drop at least 1 Rare item for
players with 4 stacks of Nephalem Valor and at least 2 Rare items for players
with 5 stacks of Nephalem Valor
Bug Fixes
Fixed a bug with several items that would allow those items
to block pathing when dropped on the ground
Fixed a crash that could sometimes occur when a player was
interacting with environment objects (e.g. opening chests or clicking on a
lectern)
Fixed several additional game and service crashes
June 12
Bug Fixes
Players can no longer gain achievements they have not earned
by joining a Public Game with someone who has earned those achievements
Monks can no longer infinitely stack the damage buff from
Combination Strike by changing weapons.
June 8
General
In cooperative games, monster damage will no longer increase
when additional players join the game. Please note that monster health will
still scale based on the number of players in a party
Bug Fixes
Tyrael no longer has collision when he is your active
follower and his damage has been reduced
Pots of ashes in Act I and vases in Act IV will now drop
less gold when destroyed
Resplendant chests will no longer spawn in the Underbridge
Fixed a bug where players could turn in the same quest
repeatedly and always receive rewards as though they were completing the quest
for the first time.