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Post news Report RSS Diablo III Hotfixes - June (Updated 6/29)

Here's your Diablo III Hotfixes, for the month of June 2012

Posted by on

June 28

Items

The drop rates for high-end items (items level 61-63) have
been increased for Acts III and IV of Hell difficulty and Acts I – IV of
Inferno difficulty:

The new approximate drop rates are as follows:

Hell – Act III and Act IV

Lvl 61: 13.9%, up from 9%

Lvl 62: 3.45%, up from 1.9%

Lvl 63: 0% (no change)

Inferno – Act I

Lvl 61: 23.9%, up from 17.7%

Lvl 62: 12.6%, up from 7.9%

Lvl 63: 4.8%, up from 2.0%

Inferno – Act II

Lvl 61: 23.3%, up from 18.6%

Lvl 62: 18.6%, up from 12.4%

Lvl 63: 9.3%, up from 4.1%

Inferno – Act III and Act IV

Lvl 61: 27.1%, up from 24.1%

Lvl 62: 21.7%, up from 16.1%

Lvl 63: 16.3%, up from 8.0%

Bosses

Bosses are now guaranteed to drop at least 1 Rare item for
players with 4 stacks of Nephalem Valor and at least 2 Rare items for players
with 5 stacks of Nephalem Valor

Bug Fixes

Fixed a bug with several items that would allow those items
to block pathing when dropped on the ground

Fixed a crash that could sometimes occur when a player was
interacting with environment objects (e.g. opening chests or clicking on a
lectern)

Fixed several additional game and service crashes

June 12

Bug Fixes

Players can no longer gain achievements they have not earned
by joining a Public Game with someone who has earned those achievements

Monks can no longer infinitely stack the damage buff from
Combination Strike by changing weapons.

June 8

General

In cooperative games, monster damage will no longer increase
when additional players join the game. Please note that monster health will
still scale based on the number of players in a party

Bug Fixes

Tyrael no longer has collision when he is your active
follower and his damage has been reduced

Pots of ashes in Act I and vases in Act IV will now drop
less gold when destroyed

Resplendant chests will no longer spawn in the Underbridge

Fixed a bug where players could turn in the same quest
repeatedly and always receive rewards as though they were completing the quest
for the first time.

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