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Report article RSS Feed Battle-Force v6.5 Beta upcoming changes

This is the official full list of new features, functions and changes to BFMP. This is the update notes for the coming BFMP v6.5 installment, it will be uploaded as a full version, not a patch. What you will be informed about in this article is as following: - All new features, updates and changes - Which features, updates and changes that has been achieved - Which features, updates and changes that has not yet been achieved

Posted by Pretador on Aug 3rd, 2011

BFMP V6.5 FULL CHANGE LOG:

  • This is the official full list of new features, updates and changes to BFMP.
    This is the update notes/log for the upcoming BFMP v6.5 installment, it will be uploaded as a full version, not a patch.

  • What you will be informed about in this article is as following:
    - All new features, updates and changes
    - Which features, updates and changes that has been achieved
    - Which features, updates and changes that has not yet been achieved
  • Battle-Force: Multi Player v6.5 Beta full change log:

    - Ported all content and coding over to the latest OrangeBox engine
    - Added FOV change to Ironsights
    - Added Dynamic Scopes
    - Your weapon will be lowered during Sprint
    - Your weapon will be lowered when you climb up a ladder
    - Your weapon will be lowered when you Jump
    - Your weapon will be lowered when you are floating/flying (When walking off a cliff)
    - Your weapon will be lowered if using the noclip cheat
    - Ironsight will be disabled during Sprint
    - Ironsight will be disabled when you are climbing up a ladder
    - Ironsight will be disabled when you Jump
    - Ironsight will be disabled when you are floating/flying (When walking off a cliff)
    - Ironsight will be disabled when using the noclip cheat
    - Ironsight will be disabled when holstering your weapon
    - Ironsight will be disabled when reloading
    - The Turret for the APC tank can now be controlled and rotated by the player
    - Added Classes and Classmenu
    - Added Team Menu (BFMP is now Teamplay only!)
    - Fixed viewmodel-rotate bug
    - Implemented FMOD sound system
    - Added HUD veins overlay which will be shown when the player has been hit by a bullet or a melee weapon
    - Added regenerating health
    - Fixed weapon damages on all weapons
    - Added a brand new GUI to the main menu, weapon selections, resource history when you pick up weapons/items/ammo
    - Added new Ammo HUD
    - Added new Sprint HUD
    - Removed Combine & Rebels text appearing around the Sprint bar
    - Removed HUD Health
    - Removed HUD Crosshair
    - Removed HUD Suit
    - Removed HUD Flashlight
    - Fixed bullet spread while Ironsighted, this will lead to more precise shooting when using Ironsights
    - Fixed Crossbow shoot through glass
    - Scaling icons fix
    - Duck jump fix
    - Firstperson deaths
    - Weapon respawn fix
    - Added realistic rain splash effect to rainy maps
    - Added lightning to muzzleflashes (If you are shooting in a dark room then it will be lighted up by the flame muzzleflash from the gun)
    - Team indicator HUD, Team Combine will have a Icon with an "C" and Team Rebels will have a Icon with an "R"
    - Fixed the weapon orientation for Revolver, Frag Grenade, K100, Crossbow, Sniper Rifle & AK47
    - New world model for the Frag Grenade, Ninja Blade and the RPG-7
    - New view model for the Ninja Blade, replaced with an axe
    - Added deploy and undeploy sound to Ironsight
    - Added new Death Notice icons
    - Add lower weapon animations for K100, AK-47 and Sniper Rifle
    - Reduce the speed of the player when he is Ironsighted
    - New Menu Background image
    - New Maps: BF_Islamabad, BF_Coast_Huge and BF_Jablamahad
    - Viewmodel prediction fix
    - Duplicate animations fix
    - T-Pose when in water fix
    - The player can pickup objects with the USE key
    - Func_tank can now be controlled by the player
    - Level Transitions in Multi Player is now possible
    - Func_movelinear fix
    - Fixed muzzleflashes on K100, AK-47 and Sniper Rifle
    - Fixed acttables on K100, AK-47, Sniper Rifle, AR2 and Crossbow
    - Added a few new Textures, Models and Sounds
    - Added WeaponSmall Icon and WeaponIconsSmall Icon to all the weapon scripts, this does that you will see the ammo type of your weapon, instead of just "AMMO" it will be a icon of the "bullet form" of the ammo, like when you play HL2:EP2 single player
    - Fixed different bugs in the script & resource files

  • So far this has been Achieved:

    - Ported all content and coding over to the latest OrangeBox engine
    - Added FOV change to Ironsights
    - Added Dynamic Scopes
    - Your weapon will be lowered during Sprint
    - Your weapon will be lowered when you climb up a ladder
    - Your weapon will be lowered when you Jump
    - Your weapon will be lowered when you are floating/flying (When walking off a cliff)
    - Your weapon will be lowered if using the noclip cheat
    - Ironsight will be disabled during Sprint
    - Ironsight will be disabled when you are climbing up a ladder
    - Ironsight will be disabled when you Jump
    - Ironsight will be disabled when you are floating/flying (When walking off a cliff)
    - Ironsight will be disabled when using the noclip cheat
    - Ironsight will be disabled when holstering your weapon
    - Ironsight will be disabled when reloading
    - The Turret for the APC tank can now be controlled and rotated by the player
    - Added Classes and Classmenu
    - Added Team Menu (BFMP is now Teamplay only!)
    - Fixed viewmodel-rotate bug
    - Implemented FMOD sound system
    - Added HUD veins overlay which will be shown when the player has been hit by a bullet or a melee weapon
    - Added regenerating health
    - Fixed weapon damages on all weapons
    - Added a brand new GUI to the main menu, weapon selections, resource history when you pick up weapons/items/ammo
    - Removed Combine & Rebels text appearing around the Sprint bar
    - Removed HUD Health
    - Removed HUD Crosshair
    - Removed HUD Suit
    - Removed HUD Flashlight
    - Fixed bullet spread while Ironsighted, this will lead to more precise shooting when using Ironsights
    - Fixed Crossbow shoot through glass
    - Scaling icons fix
    - Duck jump fix
    - Firstperson deaths
    - Weapon respawn fix
    - Added realistic rain splash effect to rainy maps
    - Added lightning to muzzleflashes (If you are shooting in a dark room then it will be lighted up by the flame muzzleflash from the gun)
    - Team indicator HUD, Team Combine will have a Icon with an "C" and Team Rebels will have a Icon with an "R"
    - Fixed the weapon orientation for Revolver, Frag Grenade, K100, Crossbow, Sniper Rifle & AK47
    - New world model for the Frag Grenade and the RPG-7
    - Added deploy and undeploy sound to Ironsight
    - New Maps: BF_Islamabad & BF_Coast_Huge
    - Viewmodel prediction fix
    - Duplicate animations fix
    - T-Pose when in water fix
    - The player can pickup objects with the USE key
    - Func_tank can now be controlled by the player
    - Level Transitions in Multi Player is now possible
    - Func_movelinear fix
    - Fixed muzzleflashes on K100, AK-47 and Sniper Rifle
    - Fixed acttables on K100, AK-47, Sniper Rifle, AR2 and Crossbow
    - Added a few new Textures, Models and Sounds
    - Added WeaponSmall Icon and WeaponIconsSmall Icon to all the weapon scripts, this does that you will see the ammo type of your weapon, instead of just "AMMO" it will be a icon of the "bullet form" of the ammo, like when you play HL2:EP2 single player
    - Fixed different bugs in the script & resource files

  • This has to be Achieved before BFMP v6.5 Beta can be released:

    - Added new Ammo HUD
    - Added new Sprint HUD
    - New world model for the Ninja Blade
    - New view model for the Ninja Blade, replaced with an axe
    - Added new Death Notice icons
    - Add lower weapon animations for K100, AK-47 and Sniper Rifle
    - Reduce the speed of the player when he is Ironsighted
    - New Menu Background image
    - New Maps: BF_Jablamahad
    - Minor fixes on the BF_Islamabad & BF_Coast_Huge maps

  • Thanks for your attention, and I hope that this will bring more excitement into the mod!
  • Step by Fun-Piranesi any time if you want more detailed News!
  • The BFMP v6.5 Beta version will be released as soon as the unachieved goals has been achieved! 
Post comment Comments
pulka103
pulka103 Aug 4 2011, 7:15am says:

**** YEA ! =^.^=

+3 votes     reply to comment
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