the archive contains 5 multiplayer maps for Joint Task Force game, named:
GRIG_050_LOVE STORY-N JUNGLA_(8JUCATORI).map
GRIG_055_MLASTINI_(8jucatori)
GRIG_057_SCRISSORS CUT PAPERS_(8jucatori)
GRIG_058_NODE_8jucatori
GRIG_059_RUINE_(4jucatori)
The archive contains 5 multiplayer maps for Joint Task Force game, named:
GRIG_050_LOVE STORY-N JUNGLA_(8JUCATORI).map
GRIG_055_MLASTINI_(8jucatori)
GRIG_057_SCRISSORS CUT PAPERS_(8jucatori)
GRIG_058_NODE_8jucatori
GRIG_059_RUINE_(4jucatori)
becouse is a romanian version, i tell You the word jucatori mean players
EXTREMELY IMPORTANT
becouse of settings of the maps, [loading of .tga file], you must paste or install the game here:
C:\Program Files\HD Publishing\Joint Task Force
or the map don`t load
The maps for multiplayer must be pasted here:
C:\Program Files\HD Publishing\Joint Task Force\maps\multi
The maps for scenario must be pasted here:
C:\Program Files\HD Publishing\Joint Task Force\maps\scenario
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I personaly use PhysX_9.12.0203_SystemSoftware engine, not Ageya Phisx, is a Nvidia Physx product.
IF YOU LIKE MY MAPS, WRITE TO ME AT ggrigg43@yahoo.com
If You like my maps, leave a comment pls. If You create a map and want to place triggers in, and You dont know how, write to me. I will help You for free.
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Thanks, I will post new maps soon.
I still play this game. I was really looking for maximum size map--desert, tundra, etc. I have trouble creating one, so I just modify the official maps. I wonder if I can increase the size of the official maps and create a way around creating a new map from scratch? What I like to do is add blackhawks with special forces and those SA-6 AA as a counter. The only bug in the system is that when you deploy from fast rope, the blackhawks freeze, so you have to land and fly only, so you can reuse the blackhawks.
The incoming blackhawk can`t be used to fight in the map, but can de replaced instantly with other hely using a global variable position and a global variable direction, after that is possible tu use it like any other unit. To send a unit out of visivle area, must be set voidwalker=true.
I creat maps! I have a very big experience!