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Report abuse Mansion of Doom Short Demo
Jun 9th, 2013
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Here is our demo! Demo is only playable up until the very start of the storage map, which will activate the end credits. Hope you all enjoy! Please leave your comments, in the comment section.

Hey Amnesia fans! Daniel47 here. I am the project and group manager at Amnesia Custom Stories and Vilariz Studios (soon to be Gearsoft Studios). We have been at work for the past 10 months off and on, on an amnesia mod called Mansion of Doom. Quick briefing of the story: You (Anders Wrightsmith) and a friend decide to enter a forest to explore an old mansion that is considered haunted by many locals. However, things take an unexpected turn, and you end up all alone, with only one option.

If you like what you see, check out our group and track us.

Thanks for downloading!

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Mansion of Doom Short Demo
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KiraImmortal Aug 15 2013, 8:25am says:

this one looks good and promising! :) i quite enjoyed what i've played so far! in this line <Entry Name = "HintMessage_8">By touching the cross, you can enable an invisible barrier to protect from enemies.</Entry> please correct the ENtry letter error for the final version, because it makes all language entries unavailable in game!

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Daniel47 Author
Daniel47 Aug 16 2013, 4:01pm replied:

Thanks for the reply! A lot has been done since the demo release. We are nearing the end of chapter two of three. All three will be in one CS. We intend for optional side quests to assist in a confrontation later on, and a unique item to assist in another confrontation. There will be ties back to the original Amnesia.

I do not know exactly when the final release will be out, but at the moment, I am looking at December. Seeing as you have an interest, feel free to become a member and follow its progress. We are however on holiday until August 27.

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KiraImmortal Aug 17 2013, 6:04am says:

one suggestion, in the first forest map the fog makes the atmosphere and the lookout a bit strange. maybe you should change the fog properties a bit, but it's not absolutely necessary, i liked it :D and i'm waiting for the final release :D

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Daniel47 Author
Daniel47 Aug 19 2013, 12:34pm says:

I'll look into your suggestion.

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