We have released the 0.917 patch for Zombasite. This patch replaces hunting timer with expedition points, adds adventure expedition, upgrades lots of skills, adds several new special rooms, and fixes a bunch of other minor issues.
Here's all of the changes for patch 0.917.
0.917
- added expedition points which slowly build up over time
- sending out a hunting or forage party uses up expedition points (no more timer)
- expedition points can go below zero, but the farther below zero the more all of your NPCs start becoming unhappy
- can send NPCs out on an adventure expedition
- adventure expedition now adds to map
- adventure expedition NPCs can now solve kill monster quests, rescue NPCs, and deal with trigger quests
- adventure expedition NPCs will now pick up gold, quest items, crafting items, food/drinks, and high rarity items
- adventure expedition NPCs can now activate gates
- increased HateChange/HateInflation on Jab skill
- increased Precise Strike damage bonuses
- can now use Critical Strike when stealthed
- Slice skill can now hit 2 enemies per attack
- Zeal skill now adds a defense/armor stacking debuff along with normal attack
- summoned fire elemental now lasts twice as long
- Frost Bite skill now reduces lightning resistance also
- Ice Armor now has 5% stat inflation
- Staff Mastery now increases crushing blow chance
- added Wand Mastery skill to Magician
- Stalker skills has been split into 3 linked skills - Stalker (quick & deadly), Targ (strong), and Imp (quick, hard to see & hit)
- removed reuse timer on Stalker/Targ/Imp skills
- fixed NPCs not attacking enemy doors (wallacethefmh)
- fixed not getting shared adventure menu when clicking on humans in your party from other clans
- clans will no longer raid when they are down to 1 clan member
- Shield of Fire now has a range the victim can be for reflected damage (ScrObot/Tuidjy)
- fixed projectiles piercing hitting same target multiple times (Dyskord)
- NPC priests can now have Therapy skill that allows them to lower other NPC's insanity every once in a while (Tuidjy)
- renegades and unique monsters can now start negative rumors about their target clan
- Imposters have a higher chance of starting rumors than other renegades
- added Rumor Monger quest
- added 3 more zombie knowledge unlocks
- added special room Game Room
- added special room Barracks
- added special room Workshop
- added special room Wizard Chambers
- added special room Summoning Circle
- added special room Brewery
- added special room Mine
- added special room Utopia
- no longer can select corpses because of passive corpse skills like corpse explosion
- changed PROTOCOL_VERSION to 38
- changed hunting/foraging gate to Expedition Gate
- your bulletin board can no longer get unhappy :)
- doubled player turn speed
- now right clicking on shared adventure person's health bar brings up shared adventure menu
- disable party member clicking option now works on shared adventure people (Throwback)
- fixed some Targs using frenzy skill over and over
- now show clan name in title of personal quest item quests
- clan members will no longer do jobs if outside of clan area (probably weren't before)
- increased Thorns monster enhancement range from 100.0 to 150.0
- jewelry will compare based on price now as a backup (as opposed to level) (ScrObot)
- now tell you how many crafting items you got for Diplomatic Win (Sgt TT)
- decreased some NPC skills chances of making an item
- siege towers now get guards
- fixed monster retreating and then taunting player that the player ran away (Roswitha)
- fixed Treacherous Jungle spelling (Throwback)
- fixed a spacing issue in Fire Mastery description
- fixed a typo in blood sacrifice description