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Xperiment is a free Multiplayer online shooter wich takes place in various enviroments they vary from desert villages to urban situations' There are 3 teams wich fight eachother' The weapon arsenal vary from m4's to a famas to an Xm8' The gameplay will be what you want if you want it to be slow then have it slow but there can be also fast placed action scenes' The engine for the game is Qfusion it is the same engine as Nosferatu: Carpe Noctem Who are good friends of the game' For more information visit the site if you still have questions or want to help us post it in the forums

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Well Now the Qexpo is over... Time for us to post the news and media on the main page. First of all I got a small movie >>>Download

Posted by on

Well Now the Qexpo is over...
Time for us to post the news and media on the main page.
First of all I got a small movie


After that I have got some texture Compilations ( take a note these are my first ever created textures from scratch )
User Posted Image User Posted Image

After this I also got 2 new weapon models to show.

User Posted Image User Posted Image


We are still looking for people to help out with,

Skinning and UVWmapping but if others will also be accepted. I hope you have enjoyed this and Leave a message if you want.

Greetings FraGGer,

Comments
MomoJak00
MomoJak00

Your arsenal looks big. Me likes alot.

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StormtrooperGER
StormtrooperGER

Tip for your textures: they would look 10 times more realistic if you would add some dirt to them, but not only to certain parts :) The rest is fine ;)

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cheeseyballz
cheeseyballz

Cool stuff so far. I love the pistol :D

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Fragger_ Author
Fragger_

Thanks for the comment/tip

Ill try and add some dirty stuff there next time :)

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Betelgeuze
Betelgeuze

Also, be carefull with the lightning on your textures, if the light is comming from the other side it would look strange.

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mikewood
mikewood

Hey Woody here! (Person who skinned/unwrapped the pistol) fragger the textures arn't too good in my opinion, the wood looks nothing like wood and the metal is way too spongy. Don't rely on your base as a texture, it's what you do with it, you can barely see my base when I skin somthing, then if you want a clean texture leave it but if you want a dirty looking texture grundge it up, natural keep it somwhere in the middle. Anyway like I said it's not the the base that makes a skin, and I think thats your problem, you rely too much on the base metal.

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Xperiment
Platforms
Windows, Linux
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Fragger_
Engine
Qfusion
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Xperiment
Xperiment First Person Shooter
Related Engines
Qfusion
Qfusion GPL