Build your world in the far reaches of space with XenoMiner, the new voxel-building hit from Gristmill Studios. Features an intense lunar survival theme, fully scriptable autonomous bots, futuristic tools and tech, a growing community and more to come!

Mataeus says

9/10 - Agree (2) Disagree

A brilliant example of the voxel survival / construction genre that shouldn't be missed, Xenominer charges the player with surviving the harsh conditions and hostile lifeforms of an alien moon. While doing so you'll be upgrading gear, building epic constructions and - most amazingly of all - programming a robot to build, dig and mine for you.

The biomes are thrilling to look at and exciting to explore, and the frame rate is fast and solid while doing so. I love the textures, and common basalt, granite, the striped 'layered' blocks and the ores all look amazing. This is the third major texture pack (including the original) and by far the best looking. The lighting is better than ever and really sets the mood.

One of my favourite new features is the way Venator nests have totally infected areas of the underground. Clearly influenced by the film Aliens and brilliantly executed. I like the fact I can now take eggs and nests with me, allowing me to set up my own breeding areas. Now all they need to do is leave behind some useful gloop that can be used in a manufacturing process and I'll be happy! 

The 'desert' biome with it's epic overhangs and immense up-in-the-air plateaus represent some of the greatest natural formations I've ever seen in a voxel game. The math behind the equation is something the programmer should be proud of. It constantly generates amazing structures and really gives the game that wow factor it was previously missing.

Thank you for providing new construction options with the new blocks you can make; mixing them with granite looks awesome! All in all, this has become a 9/10 game for me now. Stellar work (pun intended) and you seriously can't believe it's an indie game, with the immense terrain, tight controls, great texture work and smooth framerate.

As Gristmill forum members will know, I'm not a sycophant like some gamers. I'm prepared to criticise where needed. But for me, this is applause all the way.

Great work.