In the year 2248 the K'yaar waged war with Earth, when the humans fought back it was a great surprise when they proved to be a lot stronger than anticipated. During the heat of war most of the Mass Intervention Ark Systems managed to transport thousands of survivors off of the planet moments before the K'yaar destroyed it. Nicole Sparks and the rest of the Earth Alliance Force were left behind to continue the fight against the K'yaar as the surviving human race made their way to New Eden. The game follows Nicole as she unravels the truth as to why the K'yaar attacked Earth and what the universe has in store for her.

Add job Report Level Designer at Blackheart Games

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Level Designers located Anywhere.

Posted by Blackheart Games on

We're looking for talented level designers who have experience using UnrealED. Since the game consists of large open environments, it is encouraged that all applicants have some sort of experience with terrain displacement.

Level designers will be tasked with designing the Galactic Command Center, a variety of worlds, and different variations of space environments. Since the game is a rail shooter, much like Starfox 64, designers will be working close with all members of the team to develop complex scenarios that will be challenging and fun.

We are using the Unreal Development Kit, with a purchased license that will allow us to release the game as a retail product. We plan to release Universe Alliance on the Steam distribution platform.

For more information on the project please visit our ModDB page or www.blackheartgames.net.. For discussion on the position please follow the instructions below.

To Apply

Send an email with questions and/or resume to michael@blackheartgames.net