Prepare yourself for a grand adventure! Ultima™ IV, sixteen times larger than Ultima™ III, is a milestone in computer gaming. Lord British has produced a game to challenge not only your physical and mental skills, but the true fabric of your character. The evil triad of Mondain, Minax, and the hellspawn Exodus have been vanquished and peace reigns throughout the land of Britannia. Evil yet abounds, but in isolated pockets and in the hearts of men. A new age awaits the coming of one who can conquer evil on all frontiers through mastery of both magic and the use of force. Daemons, dragons, and long-dead wizards still plague the countryside and must be destroyed. The seeker on the path of the Avatar will face hostile groups composed of mixed enemy types and will survive such encounters only by strategic use of weapons and terrain. Earthly victories over seemingly impossible odds lead to the final conflict, where the ultimate challenge - the self - awaits.

Description

This is a utility to edit the placement of graphical tiles — that is: the world map — of Ultima 4. Includes the DOS version. The original editor required EGA graphics and the original shapes.ega file; it was a DOS-based executable. Ram Dragon subsequently — in April of 2011 — issued a recompiled, Windows-friendly version that removed the resolution limitation. This new version also features some improvements built with djgpp and Allegro, such as the ability to take screenshots. It also relies on upgraded graphics tiles for Ultima 4 (these are included with the download), but still requires the map files from the original game. These features were then incorporated into a re-complied version of the original DOS-based editor.

Preview
Ultima 4 Map Editor
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