Become the world’s first superpower and command the most incredible and vast war machine of the Ancient world. Dominate the enemies of your glorious empire by military, economic and political means.

wangrin says

5/10 - Agree (14) Disagree (2)

EDIT 2014-08-02 : 5
After 14 patches, some issues have been fixed or are less annoying.
+ :
CA added 4 seasons mechanic with CiG and then add it to TW:R2
Performance have been optimized, still some issue but far better than after release
CA removed the "capture the flag", should have create a system similar to NTW3 multiplayer
CA rework the transport fleet vs Naval fleet, a bit more balanced now even if not fully satisfying.
CA release the Assembly Kit, but still incomplete
CA find an agreement with Wwise to use its tool to allow music modding

- :
Poor diplomacy, still not enhanced
Still no issue for walls, limited to province capital
Still no campaign nor battle map tool

To conclude, a good game but not a great game.
Most issue come from game design now and I doubt they will be fixed (too much work, too costly for CA).

PREVIOUS REVIEW : 3
+ :
Battle AI having a slightly better level than in S2TW
Line of Sight System for battles
Combined air-sea battles
Graphics

- :
very bad optimization, bad performances (lag, etc.) even with high end computer
1 army = 1 general : problem to reinforce army with new troops
1 army = 1 general : didn't really suppress the "unit spam" problem, only limit it. A bad solution to a real problem.
impossible to exchange region, even during peace negociations
1 turn per year system destroy immersion, it look like if time is "suspended", no seasons in campaign
User interface not always easy to handle, sometime quite confusing
Only provincial capitals having walls, probably to avoid the "siege feast", but now we have "city attack feast", certainly not better.
Army can destroy a fleet... with transport ships
etc.