Now available for download, the v1.01 patch for Strategic Command 2 Blitzkrieg. This 27 meg patch contains nearly 100 different enhancements, tweaks, user suggestions and bug fixes.
GAME ENGINE CHANGES
- Fixed a diplomacy dialog segmentation fault
- Fixed a unit movement/script error when Poland is divided up by Germany but not by the USSR
- Fixed a disabled button error in the WAR MAP window
- Fixed a SAVE error when using restricted characters in the save file name
- Fixed a bug where the game would hang when attacking a unit and the attacker is not visible on screen (long distance attacks)
- Fixed the script #LEVEL bug
- Fixed the unit mirroring issue (uses a bit more video memory but mirroring should be universal on all video cards now)
- You can now center the map on the position you click on in the 'MAP WINDOW'
- Subs were being attacked when running silent under FoW, fixed this
- Fixed the AF attacking neutral naval units bug
- Added tool tips for all game buttons
- Adjusted unit upgrades, higher percentage of upgrades during Fall/Spring and even higher during Winter
EDITOR RELATED CHANGES
- Fixed the 'diplomacy.txt' bug (Bill)
- Corrected the names St. John's, Voroshilov and O'Connor (Kuniworth, Rob100)
- Made the following HQ adjustments (Kuniworth, Desert Dave):
UK
- Auchinleck 7
- Wavell 6
USSR
- Rokossovsky 7
- Timoshenko 6
- Vatutin 7
GERMANY
- Kuchler 6
- Rome unit now starts at entrenchment level=4
- Moved the German mine southeast of Essen
- Reduced naval costs for BB=500, CA=400, CV=550
- Adjusted UNIT scripts regarding UK Commonwealth arrivals in Egypt, this essentially counters the re-building exploit of these units in the UK (at reduced cost and build time) when destroyed in North Afrika (Terif, Desert Dave)
- Added an Amphibious Warfare tech, essentially increases Amphibious Transport range by 1 tile per tech level