StarMade is a Minecraft inspired multiplayer 3D space shooter. Build your own ship and conquer the galaxy.

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The first preview of what to come in the 'space stations' update.

Posted by schema on May 29th, 2012

Space Stations

Well, now StarMade brings Space Stations into the mix. Space Stations will either be completely procedurally generated, or build by the player from the scratch. Of course, generated space stations can be customized. Space Stations will also have a unique set of modules, that can only be placed there.

There will be Space Station slots for players to inhabit and to set their spawn point there.

Space Station Blocks

There will be a lot of blocks taken over by the ship. All the weapon and missile blocks, as well as the power and gravity block are available to place in space stations. I want to point out the gravity block in particular, since this it's intended way of use is within Space Stations. A lot of new blocks will enhance that module.

Introducing the first unique Space Station block: The Landing Module

This module is similar to the docking module but with one decisive difference: A landed ship is affixed to the landing block. That means, that you can edit your ship, without having to worry, that it might float away. You can also use gravity to edit your ship from the ground. Use scaffolding and all the tools a block world provides to make your ship even more awesome. Then just get in, undock yourself from the landing module and fly out into space (that is actually a pretty amazing feeling, at least for me).


The next preview is going to feature new Modules that help you get around on your space station. Look forward to the "Lift Module".

Thanks for playing StarMade,
- schema

Post comment Comments
Insolent. May 30 2012, 8:12am says:

Impressive! This looks like a natural way to handle docking and space stations.

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