The Final Weapons:
Forged deep within the mechanical kingdom itself, these weapons are provided for one reason only: to kill. There are 18 weapons in all, and endless strategies await. Each weapon is in a different class and has two functions. This makes it feel like there are over 30 weapons.
I believe this is the final batch of weapons the game will be launching with. I hope that through time I can add a few more really cool weapon ideas I have. This would be post launch and included in future free updates. If you guys have any ideas on weapons or input on how to make these better, let me know. :)
Thanks for reading. Please feel free to let me know what you think. I aim to make Silas one of the best PC games around, so please help support it by tracking, spreading the word, and pre-ordering!
Follow Silas at these Sites: