Y U NO UPDATE?
As the summer holidays draw to a close (for my school at least); the encroaching realisation of being back at school haunts the days and nights of this development team. Even though we would like to be working, the short answer is: we aren't. Though do not fret, though school does impede on the amount of work we can do on the game it does mean that it is very easy for us to remain in contact; thus making it easier for us to make progress in what time we do have.
With the re-mastered level one requiring some finishing touches and the all too necessary game logic and voice acting, a demo is one step closer to reality - also getting us one step closer to a Defy The Odds (The Game Creators forum community contest) entry. Hopefully, with input from the full team, we can begin to shape the levels ahead - as well as make some interesting locations.
Sorry for how short this update is, and sorry for the lack of screenshots. Nonetheless it was about time we updated the page.
Thanks for reading!
- J. H. Langley, Rouge Lead Developer, Level Designer