Roguelands is a 2D Cyberpunk Multiplayer RPG set in a procedurally generated universe. Collect tons of resources to craft powerful gear and Droids, Build and upgrade structures at home base, and battle extremely challenging enemies alone or with friends.
fish gun would be like the best weapon ever ;-; .... maybe there is a special fish planet and using the new fish tech you can fuse aether with fish and create fish aether to make the fish gun ;-;
I mean ... why not :/
That's so sick. Thinking outside the box :D
-Throwable sticky proximity mines.
-A defensive item that consists in two throwables that connect and create a temporal energy barrier. Maybe even make it so you can connect several together to block a big area. They could be shot from some kind of cannon.
-Make the lance longer and thinner to differentiate them more from swords.
-An energy shotgun that shoots small plasma projectiles, or lasers. If plasma, I propose the name H.I.V.E (High Intensity Volatile Energy) Shooter, and it should lose strenght over distance.
-Energy railgun that takes a couple of seconds to prepare the attack.
-A big energy cannon (Held like a rocket launcher) that shoots an energy ball. On contact the ball causes an explosion and smaller energy balls are shot from it in a shotgun pattern.
-An intelligent throwing disc that seeks the closest enemy after it's first impact.
I'll come back if I have more.
Hey guys, great work. I really love the lance.
For weapon suggestions
- Gravity grenade that explodes into a big orb on impact, causing enemies that move in the orb to be slowed.
- Freeze gun that does little damage but keeps enemies slowed if they keep getting hit with the frostbeam.
- Dart gun, causes poison or less defence on a creature. (or some other debuff)
- A lance that extends when attacking
- An earthquake hammer that causes a big knockback wave when hit on the ground
Hope this helps. Keep going, it is really awesome what you are making!
Lovely!
Now to toss my two cents into the pile.
Gravity Displacement Grenade. It has a timer so can be bounced around the level a bit. Perhaps the longer you hold the fire button the longer the time out is going to be. Once it goes BOOMALA! a small wormhole appears and starts sucking everything in for a short period of time. As a balancing feature it could suck collectibles in too. Making it a last resort kind of thing I suppose.
Can't wait to see more of your stuff guys.
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Some sort of weapon that shoots out Crystal Shards. You could mine large crystal blocks for ammo and different crystals would have different properties, for example blue crystals could electrocute enemies, purple crystals could explode within a set amount of time and red crystals could split into small shards.